DRAKHYSYS INFINITY WORKBENCH V4.8.8.32
STORY MAKER — CREATURE VISIBLE NAME + PRIVATE DRAK.TLK STRREF

Changes:
- CREATURES tab now has a visible-name editor above the CRE field editor.
- SAVE NAME TO drak.tlk + ASSIGN STRREF TO CRE appends/reuses the name in the configured private drak.tlk.
- A per-creature name registry is saved in Story Project/TEXT/creature_names.json.
- The staged CRE gets the predicted safe long/short name strref immediately when a baseline dialog.tlk is available.
- BUILD SAFE STORY remaps every registered CRE name again against the actual SAFE dialog.tlk, so the SAFE_INSTALL CRE always receives the authoritative final strref.
- drak.tlk remains a private development TLK; SAFE_BUILD merges its block into the safe dialog.tlk.
- Existing creature dialogue/script/AREA actor workflows are unchanged.
